GPU Benchmark
Test your GPU performance with WebGL rendering.
Free & unlimitedWorks offline
GPU information
GPU model
ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver)
Vendor
Google Inc. (Google)
WebGL version
WebGL 1.0 (OpenGL ES 2.0 Chromium)
Max texture size
8192px
Test mode:
Select a test mode and click start to begin
Tips & about
Tips for accurate results
- Close other browser tabs and GPU-intensive apps
- Use Full or Stress mode for reliable results
- Plug in your laptop for maximum GPU performance
How it works
Renders 3D cubes using WebGL with per-object transforms and lighting. The object count doubles each second until FPS drops below 30, measuring your GPU's rendering throughput.
All processing happens in your browser. No data is sent to any server.
About this tool
- 1
View GPU info
The tool reads your GPU model and WebGL capabilities automatically.
- 2
Select test mode
Choose Quick (10s), Full (30s), or Stress (60s) benchmark duration.
- 3
Run benchmark
The test renders increasing numbers of 3D objects with shaders, measuring FPS until performance drops.
- 4
View results
See your score, average FPS, 1% low FPS, and a performance rating compared to reference values.
- Close other browser tabs and applications for the most accurate results.
- The Stress test runs for 60 seconds and can reveal thermal throttling on laptops.
- GPU info is read from WebGL debug extensions - some browsers hide the actual GPU model for privacy.
- This tests WebGL rendering performance, not raw GPU compute - real game performance will differ.
- WebGL-based 3D rendering benchmark with progressive object scaling
- GPU detection via WEBGL_debug_renderer_info extension
- Live FPS, frame time, and object count display during test
- FPS history chart with average, 1% low, and 0.1% low calculations
- Quick, Full, and Stress test modes for different durations
- Performance rating and score based on sustained rendering capability
- Quick-checking GPU performance in a browser without installing software
- Comparing WebGL rendering performance between different devices or browsers
- Testing if a laptop throttles under sustained GPU load
- Verifying that hardware acceleration is enabled and working in your browser
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